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Max last won the day on August 11 2019

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About Max

  • Birthday May 20

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  1. Priority fixes/updates before launch Combine achievement system (so that comp just requires completing easy -> elite tasks) Slayer task conversation bug (says no NPC of this level every time you get a task) Void and elite void bug (can't be equipped) Clean up useless NPC's at home (and home hunter area) Clean up useless teleports in teleport system Single wave Jad Add drops to bork/chaos ele Remove fire cape from PKP store and add tokkar kal cape instead Achievement store Remove nulled/non-working items from vote store Fix TD def
  2. There are currently three game modes on Tannoth. They are the following: Easy Combat Exp Rate: x300 Skilling Exp Rate: x100 Drop Bonus: 1.0% Normal Combat Exp Rate: x200 Skilling Exp Rate: x50 Drop Bonus: 2.750% Hard Combat Exp Rate: x100 Skilling Exp Rate: x25 Drop Bonus: 3.750%
  3. Fix/confirm ROW is working/has drop bonus - ideally add bonus to current drop bonus view on equipment tab Fix GE global chat notifications when items are put up for sale KQ can be hit through protection prayers No teleport for law rune alter Cant accept duels in DA Review/publish drop rates for all bosses/major NPCS... Specially need to check Bork, chaos ele, wildy worm, KQ. Based on testing so far drop rates in general feel off, so it might be worth checking through all the bosses.
  4. Here is a list of known bugs. I've broken it down into fixes that should happen before release vs after. There are more details, and visuals in the previous threads that I have posted, but if you have questions about what I mean please let me know. As of the time of this post - these are all still active bugs. Fix before release Can’t get into Kalphite Queen Slayer get task conversation interface is bugged Teletab shop is broken (can't be clicked) Teleport sounds can’t be turned off Jad Hitting auto-setup on login screen causes client to close Nomad - fix or disable Clue scrolls Remove museum guards at home Warriors guild still occasionally bugged (uses all tokens at once) Void cannot be worn Making super range pots (can't make unless there is one extra space in inv) Bandos minions don’t spawn Searching for Torva in GE causes client to crash Slayer points rate needs to be adjusted (ideally x5 or x10) Dragon imps can't be caught Add god capes to magic store Claiming kill streak helmets (always get the 10ks helm) Barrows and degraded PvP armor is kept on death in wild Summoning exp table Tormented demons still have crazy high defense "Search" and "remove x" interfaces stay open if you accidentally click, and then close your bank. Need to hit enter in order to close interface. Mining level for crash star is bugged Mith drags animation is broken Donor zone ores disappear when mined Dragon bones in wild shop can’t be bought Several items in vote shop don't work/are useless Fix anytime If you are unable to complete a task because you don't have the required skill - there is no message saying "you require level X..." Death interface doesn't work (the first round, gravestones work) Cant enter others POH Grandpa Jack and Elof NPC's dont work in hunter area Extremes and Ovl’s can’t be noted Loyalty points store displays the incorrect value if you don't have enough points to buy something Wildy obelisk visual effect is gone DFS visual spec Bank "swap vs insert button" for organizing doesn't work Remove from GE Pyre Logs - (don’t work) Dragon full helm (or) and dragon sq (or) kits Elegant legs (tops are not) Godsword shards
  5. Good suggestions. I agree mid-tier drops could be improved on slay tasks. It would also be cool if there was a way that combat level impacted the rate at which caskets were dropped - or the total value. Also agree with just about everything else. These are little suggestions but do really improve overall gameplay.
  6. 8/10 You can't buy dragon bones from the wildy shop (gives not enough inv space error)
  7. 8/9 Crafting dragonhide does not work Kept on death interface is bugged Actions (combat) still occurs while teleporting This thing in edge bank?
  8. DFS Absorb takes too long and hides combat visual
  9. Bugs 8/8 Mith drags animation is broken (still animates like it has 2hp) Rocks in DZ disappear when mined
  10. Tannoth Credit store feedback Now that we've had time to play with the updated credit system, I also wanted to add in a few suggestions for this store to help balence everything out. Current price adjustments Chaotic weps - raise from 112k to 200k Imbued rings - raise from 10k to 250k or even higher (regular rings will be in PKP store, these should be much more expensive) Bonecrusher - 100k points Items to add Charming Imp - 100k points Other two chaotic shields for 200k points Raw Rocktails - 200 credits each Magic logs - 400 credits each Magic seeds - 50k credits each Mystery boxes (could be same as PVP or could include cosmetic rares) - 500k to 1m credits. I'm leaning towards 1m.
  11. Wildy store price suggestions Hey all - thought I would toss out some suggestions for pricing in the wildy store, since I've spent more time in PVP and have more wildy points than just about anyone. As you know, my goal is to encourage PVP by making it profitable, therefore things are priced so that they are obtainable, encouraging folks to get out and make money via PVP. Current items price suggestions Whip - 4k Fighter Helm - 6k Torso 6k SS - 10k Dark Bow - 3k Rings - 8k (imbued rings should be 500k credits to balence ring cost) Infinity 15k a piece (could be a cool rare at this price) All barrows sets - 8k, DH 12k Master wand ? (currently in GE, maybe adjust pkp to reflect price) SOL - 15k Ranging neck - 20k Cat 5k? Dbones 50 points each Items to add & price suggestions Dragon Defender - 4k Hand cannon - 8k Robin hood hat - 25k Whip vine - 20k? Or less based on drop rate? Korasi - 25k Ring of vigour - 20k PVP armor pieces - 10k for bodies, 8k for helms (if they are change not degrade, which they should!! (Non-degrading PvP armor encourages more risk Pking + pk based eco!!!!!)) PK Mystery Box - 5k (10-20% PVP pieces, 20-40% barrows pieces, 40-70% crappy supplies) Rare PK Mystery Box - 15 or 20k (1-2% nex pieces, mostly PVP armor, other expensive items like GWD, spirit shields etc...)
  12. Combat System Feedback Hey folks - put a bunch more time into the post-update combat system and wanted to share some thoughts so some final changes can be made. Switching is quite fast and works very well - I don't think anything else needs to be changed here There is a slight delay when you switch to a spec wep and hit the special attack button - maybe this action also needs to be prioritized like the switching action There is a major delay/stop if you hit special - but then re-equip a weapon without special. It will pause you action (so you need to re-attack) as well as give a message in the chatbox. This 100% needs to be removed before release. It has a huge impact on PVP. I'm still occasionally getting bugged and special attack is not restoring. Unfortunately I havn't been able to identify anything that causes this.
  13. 8/7 Bank "swap vs insert button" for organizing doesn't work Crashed star is bugged
  14. 8/6 Void bonus not working

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Board startup date: July 18, 2019 13:26:50